@startuml
sprite $hand_o_right [48x48/16] {
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000000000000000049EFFFFFFFFFFF800000000000000000
000000000000000000048CFFFFFFB4000000000000000000
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}


!define FA_HAND_O_RIGHT(_alias) ENTITY(rectangle,black,hand_o_right,_alias,FA HAND_O_RIGHT)
!define FA_HAND_O_RIGHT(_alias, _label) ENTITY(rectangle,black,hand_o_right,_label, _alias,FA HAND_O_RIGHT)
!define FA_HAND_O_RIGHT(_alias, _label, _shape) ENTITY(_shape,black,hand_o_right,_label, _alias,FA HAND_O_RIGHT)
!define FA_HAND_O_RIGHT(_alias, _label, _shape, _color) ENTITY(_shape,_color,hand_o_right,_label, _alias,FA HAND_O_RIGHT)
skinparam folderBackgroundColor<<FA HAND_O_RIGHT>> White
@enduml